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   <blockquote>Visual cues, such as blinking, fade-in/out indicated attention/opportunity or operation in progress.</blockquote>
   <blockquote>Visual cues, such as blinking, fade-in/out indicated attention/opportunity or operation in progress.</blockquote><br><br>
The overall Ft GUI operates with elements such as the taskbar, main screen, and conferees array with elements in modal focus to constrain which subscriber pairs are involved.
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Revision as of 15:05, 12 May 2018

Ft defines a call handling protocol similar to the one that has evolved with voice telephony since the late 19th Century. It is based on a canonical flow of these states with manifold exceptions:

  1.   DOWN/OFFHOOK/REJECT 

    All subscribers are initially are in this state and may move to it by personal or network events.

  2.    AFK/BUSY

    A subscriber controlled state which blocks calls until the subscriber sets READY.

  3.   ACCEPT/ANSWER/READY 

    A subscriber moves to this state after connecting assuming no event, such as their or the network having set a different state.

  4.   BUFF/WAIT 

    A network controlled state which indicates incoming events for the subscriber.

  5.   CALL/PAGE  

    A state in which the subscriber can or has initiated a call.

Visual cues, such as blinking, fade-in/out indicated attention/opportunity or operation in progress.



The overall Ft GUI operates with elements such as the taskbar, main screen, and conferees array with elements in modal focus to constrain which subscriber pairs are involved.